BLADE RUNNER
Screenplay by
HAMPTON FANCHER and DAVID PEOPLES
FADE IN:
EXT. HADES - DUSK
We are MOVING TOWARD (1. XLS EST. SHOT TRACK IN TO LS)
the Tyrell Corporation across a
vast plain of industrialization, menacing shapes on thehorizon, stacks belching flames five hundred feet into
the sky the color of cigar ash. The CAMERA MOVES INTO (2. LS TRACK IN AND PED DOWN TO MLS BIRD’S EYE)
a window in the large pyramid-shaped building. A manis sitting at a table. Another man enters the room and
sits down. (3. Lock Bird’s Eye MLS). The following scene is reflected in the eye
until HOLDEN is seated. (4. Cut to XCU of eyes).
INT. TYRELL CORPORATION INTERROGATION ROOM - DUSK
The eye is magnified and deeply revealed. Flecks of
green and yellow in a field of milky blue. Icy fila-
ments surround the undulating center.
The eye is brown in a tiny screen. On the metallic
surface below, the words VOIGHT-KAMPFF are finely
etched. There's a touch-light panel across the top
and on the side of the screen, a dial that registers
fluctuation of the iris. (5. CU PED DOWN)
The instrument is no bigger than a music box and sits
on a table between two men. (6. ZOOM OUT TO MS) The man talking is big,
looks like an overstuffed kid. LEON it says on his
breast pocket. (7. CUT TO XCU OF name tag). He's dressed in a warehouseman's uni-
form and his pudgy hands are folded expectantly in his
lap. Despite the obvious heat, he looks very cool. (8. CUT TO MLS).
The man facing him is lean, hollow-cheeked, and dressed
in grey. (9. CRAB LEFT MLS). Detached and efficient, he looks like a cop
or an accountant. His name is Holden and he's all
business, except for the sweat on his face.
The room is large and humid. (10. ESTABLISHING SHOT) Rows of salvaged junk
are stacked neatly against the walls. Two large FANS
WHIRR above their heads. (11. TILT UP)
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